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Free Online Sudoko
- Exercise Your Mind Daily
 

Free Online Sudoko

Sudoko Basics

Sudoko Strategies

Sudoko MP-88 Advance Puzzle Game


Did you know that...
Brainteaser games like crosswords, and Sudoku improve intelligence. Specifically, they stimulate better decision-making, smarter analytical thinking, and more accurate problem solving.

There is a new free Sudoku every day! Add this page to your favourites to get your daily Sudoko fix.


Free Online Sudoko



Sudoko Basics

Sudoku is a logic-based number placement puzzle. The objective is to fill the 9x9 grid so that each column, each row, and each of the nine 3x3 boxes (also called blocks or regions) contains the digits from 1 to 9.

The general way to solve the problem is when you insert a new number it should be unique in that particular region (blocks) and also in that particular row and column

The modern puzzle was invented by an American, Howard Garns, in 1979 and published by Dell Magazines under the name. It became popular in Japan in 1986, after it was published by Nikoli and given the name Sudoku, meaning single number. It became an international hit in 2005.


A Sudoko Puzzle...















   A Sudoko Puzzle...


...and its solution numbers marked in red















   ...and its solution numbers marked in red


Sudoko Strategies

The strategy for solving a puzzle may be regarded as comprising a combination of three processes: scanning, marking up, and analyzing. The approach to analysis may vary according to the concepts and the representations on which it is based.


Scanning

Sudoko Scanning StrategyScanning is performed at the outset and throughout the solution. Scans need to be performed only once in between analyses. Scanning consists of two techniques as follows:

Cross-hatching: the scanning of rows to identify which line in a region may contain a certain numeral by a process of elimination. The process is repeated with the columns. For fastest results, the numerals are scanned in order of their frequency, in sequential order. It is important to perform this process systematically, checking all of the digits 1–9.

Counting 1–9 in regions, rows, and columns to identify missing numerals: Counting based upon the last numeral discovered may speed up the search. It also can be the case, particularly in tougher puzzles, that the best way to ascertain the value of a cell is to count in reverse—that is, by scanning the cell's region, row, and column for values it cannot be, in order to see what remains.

Advanced solvers look for "contingencies" while scanning, narrowing a numeral's location within a row, column, or region to two or three cells. When those cells lie within the same row and region, they can be used for elimination during cross-hatching and counting. Puzzles solved by scanning alone without requiring the detection of contingencies are classified as "easy"; more difficult puzzles cannot be solved by basic scanning alone.


Marking up

Scanning stops when no further numerals can be discovered, making it necessary to engage in logical analysis. One method to guide the analysis is to mark candidate numerals in the blank cells.

Subscript notation: In subscript notation, the candidate numerals are written in subscript in the cells. Because puzzles printed in a newspaper are too small to accommodate more than a few subscript digits of normal handwriting, solvers may create a larger copy of the puzzle. Using two colors, or mixing pencil and pen marks can be helpful.

Sudoko Strategy Dot NotationDot notation: The dot notation uses a pattern of dots in each square, where the dot position indicates a number from 1 to 9. The dot notation can be used on the original puzzle. Dexterity is required in placing the dots, since misplaced dots or inadvertent marks inevitably lead to confusion and may not be easily erased.

An alternative technique is to mark the numerals that a cell cannot be. The cell starts empty and as more constraints become known, it slowly fills until only one mark is missing. Assuming no mistakes are made and the marks can be overwritten with the value of a cell, there is no longer a need for any erasures.


Analysis

The two main approaches to analysis are "candidate elimination" and "what-if".

In "candidate elimination", progress is made by successively eliminating candidate numerals from cells to leave one choice. After each answer has been achieved, another scan may be performed—usually checking to see the effect of the contingencies. In general, if entering a particular numeral prevents completion of the other necessary placements, then the numeral in question can be eliminated as a candidate. 

One method works by identifying "matched cell groups". For instance, if precisely two cells within a scope (a particular row, column, or region) contain the same two candidate numerals (p,q), or if precisely three cells within a scope contain the same three candidate numerals (p,q,r), these cells are said to be matched. The placement of those candidate numerals anywhere else within that same scope would make a solution impossible; therefore, those candidate numerals can be deleted from all other cells in the scope.

In the "what-if" approach (also called "guess-and-check", "bifurcation", "backtracking" and "Ariadne's thread"), a cell with two candidate numerals is selected, and a guess is made. The steps are repeated until a duplication is found or a cell is left without a possible candidate, in which case the alternative candidate must be the solution. 

For each cell's candidate, the question is posed: 'will entering a particular numeral prevent completion of the other placements of that numeral?' If the answer is 'yes', then that candidate can be eliminated. If the "what-if" exercises for both candidates show that either one is possible, another pair should be tried. Alternatively, if the "what-if" exercises for both candidates imply an identical result, then that result must be true. The what-if approach requires a pencil and eraser or a good layout memory.

There are three kind of conflicts, which can appear during puzzle solving:

1. Basic conflicts - there are only N-1 different candidates in N cell in the area

2. Fish conflicts - when eliminating number from N rows/columns, it will disappear also from N+1 columns/rows.

3. Unique conflicts - this pattern means multiple solutions, all numbers in the pattern exist exactly two times in every area, row and column. If there is only one candidate in the cell, any virtual candidate can be added.
 
Encountering any of those would indicate that the puzzle is not uniquely solvable. So, if you encounter them as a consequence of "what-if", you use your eraser and go back to try untried alternatives.


Sudoko MP-88 Advance Puzzle Game

Sudoko MP-88 Advane Puzzle Game

Sudoku is the addictive number puzzle that has taken the USA by storm and is now taking over the rest of the world. It is branded by many as ""the hottest puzzle since the Rubiks Cube"". Read more...

  • This easy to use electronic gizmo has an incredible 1 million puzzles built in.
  • With the Sudoku Advance you can set a time limit for your game as an extra challenge, or a step count' to see how quickly you can complete a grid.
  • Should you get stuck, there's a Handy Hints option, or if you're really flummoxed, use the help, check or undo functions.
  • Great fun and great value, no fan of Sudoku should miss out on this game.

Studies show that playing Sudoku can improve memory, mind clarity, and even stop and prevent brain illnesses such as Alzheimer!  Therefore there are some scientists & researchers recommending playing Sudoku, as part of our regular daily activity. Read more...

  • Features:
    • LCD console
    • Over 1 million puzzles built in
    • 3 levels of game play, beginner/intermediate/expert
    • Direct number input pad
    • 2 game modes - Timer/step count
    • Melodies for start and game over
    • Clock display
    • Helpful hints available
    • Help, Check, Undo functions
    • Battery low warning 
    • Instruction manual
    • For ages 5+
    • Uses 2 x AAA batteries (not included)

Sudoko MP-88 Puzzle Game - SAVE 32%




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